A Revisit of a Super Old Scp

Item #: SCP-1995

Object Class: Euclid

Special Containment Procedures: Both SCP-1995-1 and SCP-1995-2 are to be held in Sector-10. Two SCP-1995-1 specimens are to be stored in an 18 cm x 18 cm x 26 cm ballistic laminate tank completely filled with desalinated water. The tank will be stored at Sector-10, locked in a 25 cm x 25 cm x 50 cm storage locker. No more experiments are to be done unless plans are written down and sent for approval to a Level 4 Head Project Researcher. In the case of any additional experiments, a separate 2 m x 2 m x 2 m cell has been set aside for additional testing. In the event of scheduled testing, specimens will be relocated to an identical storage tank in a separate clean room to allow for incidental maintenance of the primary tank. Any requests for experimentation are to be submitted to the current SCP-1995 Project Lead.

SCP-1995-2 instances are to be contained in storage lockers, roughly two (2) meters high, in their own 2.2 m x 2.2 m x 2.5 m cells, and must be placed no less than 40 m from one another or from SCP-1995-1. There should be no electronic devices capable of accessing the internet within 2.5 to 3 km of any of these containers. If anyone wishes to access an instance of SCP-1995-2 for experimentation, they must receive approval from both a Level 4 Head Project Researcher, as well as an Overseer. Any interviews must be approved and conducted in the presence of a Level 3 Researcher.

If there are any new reports or discoveries of any new cases of SCP-1995, or if the description is a likely match to SCP-1995, Mobile Task Force Phi-1 (aka, "Hard Drive Maintenance") are to be sent immediately to the source of the report(s), obtaining any instances and administering Class-B amnesiacs as needed.

Description: SCP-1995-1 is a complex automaton superficially resembling a bedbug. It is highly resistant to physical damage, but can be immobilized by water or destroyed via fire. When a person enters REM sleep, it will bite the target's neck, injecting them with a poison, which acts in two stages. The first stage acts as an anesthetic, preventing the person from responding to any external stimuli for a total of nine hours at which point the victim will wake up. The poison can not filter out of the body through any means, and will continue circulate through the bloodstream. After biting, SCP-1995-1 will enter the mouth, making its way to the stomach. There, it will become dormant until the next time the victim enters sleep.

While a victim is awake, they begin to experience feelings of drowsiness, irritability, and a slightly slowed reaction time to events around them throughout the day. The next time a victim enters REM mode, they will skip to deep sleep. SCP-1995-1 will become active again and generate two eggs into the stomach, which will spawn two more instances. All three specimens begin to travel up to the mouth to leave. The two new specimens will begin to exit, with the original burying itself into one of the eye sockets. During this, the poison injected in the bitten victim will start to enter its second phase where the victim will experience visible pain and discomfort, starting with paralysis in the lower half of the body that eventually spreads to the whole body, brain damage, [REDACTED]. Despite this, the victim will not wake up at any point, and will be converted into an instance of SCP-1995-2 in a timespan of approximately 2 hours.

SCP-1995-2 is a sapient coffin-shaped computer, the outer shell composed of steel. The body begins to convert into a computer through unknown purposes, starting with the insides. Organs and inner layers of the skin will turn into different componets of a computer, with the original instance of SCP-1995-1 forming an antennae. Outer skin will convert into an outer shell with the lower torso forming an LCD screen. The computer has two halves that can be opened; however, the top half is inaccessible, while the bottom half opens to reveal basic computer components that can not be removed. The coffin can communicate to researchers with the LCD screen, and only in binary code. It can not be turned off by any means, through any force applied to it, liquids poured on/in it, or lack of power (and as of ██/██/2███, it can even function [DATA EXPUNGED]. See Addendum SCP-1995-A for more details.)

Whenever three or more instances of SCP-1995-2 are within 2 km of any electronic device capable of accessing and using the internet, and are within at least 20 meters of each other, they will intercept the signal and connect to the computers, creating and forming a network with each other. All instances will download any file and program to themselves and wipe the original devices clean, while also being able to access the internet. A shared IP for these three computers has been located and recorded as ███.█.███.██; however no known activity of any kind since it first connected has been observed yet. The purposes of this is unknown. Any new experiment ideas must be submitted to the head researcher.

Addendum SCP-1995-A: Multiple experiments were conducted to determine the nature of both SCP-1995-1 and SCP-1995-2. One such experiment involved keeping an infected D-Class awake for as long as possible. The D-Class stayed awake for ██ days, before expiring to sleep deprivation, after which the site [DATA EXPUNGED] contained quickly, D-Class involved have been terminated ahead of schedule, and a new instance [DATA EXPUNGED].

An interview with one SCP-1995-2 instance about the origins of its creation has been fruitless. It flashed a single message on the LCD screen over and over until the researcher formally ended the interview and left. The following is said message:

We are building
We are connecting
Waiting to be joined