Fredegar1
rating: 0+x

Item #: SCP-XXXX

Object Class: Euclid

Special Containment Procedures: All instances of SCP-XXXX are to be stored in standard Class II containment lockers outside of testing.

Only one SCP-XXXX may be inflated for testing at a time, except with permission of a Level 3 researcher. Testing must take place within a 0.4x0.4 km fenced area onsite to prevent SCP-XXXX-2, -3, -4, and -5 instances from breaching containment. At the conclusion of each test, remaining SCP-XXXX-1 instances must be administered Class-B amnestics to cure them of the memetic infection caused by SCP-XXXX.

Description: SCP-XXXX is an inflatable structure superficially similar to other inflatable play structures marketed to children. It is composed of standard non-anomalous rubbers and plastics usually used in such products. While not inflated, SCP-XXXX takes up 0.3 m3 of space.

SCP-XXXX can be easily inflated by its small built-in air pump in less than 30 seconds. However, inflating SCP-XXXX results in it expanding into a highly detailed 100x100x20 m replica of a generic 12th century English castle. Any obstructions blocking SCP-XXXX's inflation will be moved, broken, or crushed until it has reached its full dimensions. Despite appearing to be a single piece while uninflated, SCP-XXXX features a large number of moving parts, including gates, doors, shutters, and other smaller components.

In order for SCP-XXXX's other anomalous properties to manifest, a human being must enter SCP-XXXX and sit upon the throne within the inner keep. This will cause that person to become SCP-XXXX-1. SCP-XXXX-1 will insist on being referred to as 'Lord Wondertainment' and believe themselves to be the "rightful lord" of SCP-XXXX and its surrounding area (a radius of ~300m outside the castle walls.)

Once this has been done, a number of life-sized inflatable figures will separate themselves from the main structure of SCP-XXXX and become animate:

Entity Quantity Description
SCP-XXXX-2 ~10 (variable) "Guards". Some stand stationary at the gates of the outer wall or inner keep, while others patrol the castle grounds on set paths. They will attempt to block access to SCP-XXXX, only admitting those who come under a flag of truce requesting an audience with SCP-XXXX-1. SCP-XXXX-2 instances carry armaments (usually pikes) of soft plastic capable of penetrating SCP-XXXX's material, but that pose no threat to personnel.
SCP-XXXX-3 ~10 (variable) "Knights". They will respond to commands given by SCP-XXXX-1, regardless of language used. When not under orders, they will 'spar' with one another outside the keep. If sent outside the castle, SCP-XXXX-3 instances will mount fully animate inflatable horses (SCP-XXXX-3-B). They wield lances and swords of a material identical to the weapons carried by SCP-XXXX-2.
SCP-XXXX-4 ~15 (variable) "Commoners". SCP-XXXX-4 instances usually remain in a small village clustered around the outer gate. They will go through the motions of various tasks such as cooking, farming, etc. If threatened, they will enter the castle and alert SCP-XXXX-1. A few act as servants within the inner keep.
SCP-XXXX-5 ~5 (variable) "Courtiers". SCP-XXXX-5 will follow SCP-XXXX-1 wherever he goes within the castle. They otherwise do not respond to stimuli.

The Foundation currently possesses twelve (12) SCP-XXXX instances. If two SCP-XXXX instances are set up within 200 m of one another, the two instances will go to war. Each instance of SCP-XXXX-1 will lead a force of SCP-XXXX-3 to meet the other between the two castles. If one side is victorious, they will lay siege to the other SCP-XXXX instance and demand their surrender. Surrendering will result in the affected SCP-XXXX instance deflating, including all moving parts and SCP-XXXX-2, -3, -4, and -5 instances. The defeated SCP-XXXX-1 will revert to a normal human being. This is the only way to remove the cognitive infection from SCP-XXXX-1 instances, other than Class-B or stronger amnestics.

Addendum A: Excerpt From SCP-XXXX Packaging

"Hey kids, ever want to be the lord of your own medieval castle? Now you can, with Dr. Wondertainment's Blow-Up Fun Castle! Just inflate and take your seat on the throne! Rule your subjects from atop your magnificent keep, or lead your knights to do battle with the enemy! Just remember, time flies when you're having fun!"

Addendum B: Incident Log XXXX-7

Date: 07/██/20██
On 07/██/20██, researchers ran a test on a single SCP-XXXX instance to document the behavior of SCP-XXXX-2, -3, -4, and -5 instances. At the conclusion of testing, Dr. ████████ approached SCP-XXXX on horseback with two security officers under a flag of truce as per protocol. Two minutes later, the outer gates opened and SCP-XXXX-1 (D-195633, 31 year old female of European descent) exited the castle with four SCP-XXXX-3 instances.
SCP-XXXX-1: And who might you be, that you would pass my gates?
Dr. ████████: Only weary travelers, my lord, who would take shelter within your walls for the night.
SCP-XXXX-1: Hmm…very well. Let it not be said that Lord Wondertainment is a poor host. You will dine with me in my chambers tonight!
Dr. ████████: Thank you, my lord.
SCP-XXXX-1 turned to re-enter SCP-XXXX. Dr. ████████ immediately stabbed SCP-XXXX-1 in the back of the neck with a Class-B amnestic syringe.
SCP-XXXX-1: Gah! Murderers, vagabonds! Seize him!
The four SCP-XXXX-3 instances drew their 'swords' and attacked the security officers. They dispatched them easily and restrained SCP-XXXX-1 before taking her back to Site-██. As Dr. ████████ and the security officers left, they were chased by the remaining SCP-XXXX-3 instances and pelted by plastic arrows shot by SCP-XXXX-2 instances. As the amnestic took effect, SCP-XXXX and all subsidiary entities rapidly deflated.