Item #: SCP-001
Object Class: Eclipse
Special Containment Procedures: A colony of SCP-001 is to be maintained at Arboretum Alpha Swallow. The population of the colony should be kept between 800 and 1000 instances of SCP-001. Newborns' intelligence are to be evaluated to ensure no instances of SCP-001-F become established within the colony.
In the event that an instance of SCP-001-1 or SCP-001-F is found within the colony, all mature instances of SCP-001 are to be terminated immediately. Researcher intervention following this event is permitted to ensure adolescent SCP-001 survive to maturity.
Mobile Task Force Gar Sigma "Overcast Shepherds" are tasked with locating and terminating uncontained instances of SCP-001, with special focus on instances of SCP-001-F. Non-Foundation individuals who come in contact with SCP-001 are to be issued Spore-Class amnesiacs. Non-foundation individuals who come in contact with SCP-001-F are to be issued family-wide Flame-class amnesiacs.
All instances of SCP-001-1 recovered are to be analyzed and stored in Garden Delta Wasp.
Description: SCP-001 is a diurnal, omnivorous primate. Adults range in size from 1.5 - 2 m in height, and weigh between 45 - 100 kg. Creatures of the species are mostly bald, with hair covering their heads, underarms, legs, and genitals. Males of the species tend to be larger than females, and often posses additional hair on their chest, face, and back. Instances of SCP-001 possess extremely poor vision, but are able to see clearly in excessively bright conditions. Their intelligence is on par with that of the common chimpanzee.
SCP-001-1 is the classification given to a wide variety of anomalous implements often found in the possession of SCP-001. The implements vary wildly in size, appearance, and application; some are small and appear to be used as tools or weapons, while others are much larger and seem to be transporters. Despite the variance in appearance and use, all seem to possess several common traits:
- They are made up of a combination of pure metals and anomalous chitin of indeterminate composition.
- Their design suggests an anomalous Growth-path never seen before.
- They appear able to operate without any tangible nourishment.
- They are unable to heal themselves.
The nature of the relationship between SCP-001 and SCP-001-1 is unknown; while SCP-001 are in many cases able to operate instances of SCP-001-1, SCP-001 do not possess the intelligence necessary to design or Grow such devices. Attempts to extract DNA from instances of SCP-001-1 have thus far proven impossible; it appears that the instances are killed immediately after Growth and their DNA somehow removed/destroyed.
SCP-001-F is the designation given to a subspecies of SCP-001 which appears to be slightly more intelligent than the average members. These instances appear to be something of a "leader" class, and are more often seen in possession of instances of SCP-001-1 than their less intelligent brethren. See Document Scarlet Leaf Zeta for further information on SCP-001-F (Ascension Level Clearance required).
== ASCENSION LEVEL CLEARANCE REQUIRED ==
Document Scarlet Leaf Zeta: Missive from Esteemed Full Moon Kirun
You've probably heard the rumors before now. Everyone without the clearance level to know better loves to spread it around. "Did you hear the Furless are an SCP?"
Yes. Furless are SCP-001.
I'm sure you've snickered. Don't worry, contrary to rumor we don't actually punish personnel for finding something humorous. The truth is, however, that the Furless are much, much greater a threat than you realize, both to this Foundation and to our species.
You are of course familiar with The Great Gap, when our inherited memory failed us. An entire generation of Moonkin memories lost. Of course you've wondered what happened during that time. The public has been lead to believe that The Gap lasted one generation, around 110 years. The truth is, The Gap was longer, much longer: it was on the order of 15,000 years.
"That's impossible!" you shout. Of course it isn't; we have the resources at our disposal to create and sustain the lie. Why though? What truly was The Great Gap? What happened during those 15,000 years of history now lost to our species?
SCP-001 happened.
The Furless weren't always the mindless animals they are now. They used to have intelligence on-par with that of we Moonkin. In fact, in many ways they were much smarter than us: they were capable of thinking and making decisions very quickly, and could learn at an exceptionally fast rate. They would have been mentally superior to Moonkin had it not been for one handicap: inherited memory. They didn't have it.
That's right, as unbelievable as it is, each Furless was (and is) born without any memories from their parents. If one wants to learn its parents' skills, it must be taught. Every single time. Every single child. Because of this, their technological progress was much slower than the Moonkin's. While we unlocked the secrets of DNA and began Growth, they were still stuck using inorganic tools like rocks and fire.
As Moonkin evolved and expanded, we began to encroach on SCP-001 habitats. Their food supplies became absorbed into our cities, and their numbers began to dwindle as our cities Grew. The corruption waves spawned by the Lotus Engines of the Fourth Waxing War devastated their habitats further.
Before long, we realized the damage we had done to our siblings under the sun; the Furless were on the verge of extinction. This led us to make the single greatest mistake in Moonkin history: we tried to help them. We taught them to use our technology, the secrets to Growth, hoping to deliver to them some level of self-sufficiency. As we interacted with them, we learned of their incredible drive and ingenuity; they learned quickly, despite their handicap.
Most acted grateful. Within a few years their numbers began to stabilize, then increase. Within 20 years their numbers had doubled; over the next 10 years, they doubled again. They began to expand beyond their habitats; not even our cities could Grow so quickly. Before long it was they who were encroaching on our habitats. Minor conflicts erupted here and there, but their leaders and ours were always able to find peaceful solutions.
We thought nothing of it when they began to inquire about the Lotus Engines; was it not natural for them to be curious about the weapons that nearly wiped them out? Should we not share the stories of our mistakes, so that they could avoid them?
We still don't know how they got their hands on a Sunrise Construct. They may have stolen it, they may have figured out how to Grow it themselves. I guess it doesn't matter.
They wiped out nineteen-twentieths of Moonkin in the first day, while we slept.
The worst part is that the Sunrise Construct wasn't the worst part.
The Furless knew that, given time, we would recover from such a crushing blow. They couldn't hope to compete in a war when every soldier of theirs had to be individually trained from scratch. They thus decided to employ a weapon much more devastating than the Sunrise Construct. Though its original name was lost, we have taken to calling it the Memory Plague. The weapon had one simple function: it disabled our inherited memory.
I don't think either side fully realized at the time was just how reliant our kind is on that memory; all of our higher brain functions, our critical thinking and understanding of genetics, all of it comes from inherited memory. Without that, we were reduced to, well, where the Furless are now. Overday we became near-mindless apes, capable of little more than feeding ourselves and fucking.
As the Moonkin waned, so the Furless waxed. They began developing their own technology, a perverse nightmare of unliving metal and dead trees.
SCP-001-1 is their technology. Strictly speaking, it isn't actually anomalous at all; where we developed Growth and genetic engineering, they delved into the depths of the Earth to unlock the secrets of the materials within it. Where we use chemical means to transfer energy, they use electricity, the force that powers lightning and thought. SCP-001-1 isn't Grown at all. It's manufactured, an unholy practice of using the unliving to create the unliving.
The Furless expanded quickly, reaching beyond the limits of what even we had achieved. They constructed buildings the size of mountains, built weapons that rival even our Lotus Engines. All this while the few feral survivors of our kind hid in the shadows.
Finally, after 14,000 years of obscurity and retardation, something changed: our memories started to return. Slowly at first, oh so slowly, we crept out of the pit of ignorance into a brilliant night of understanding. We remembered who we were, what we were capable of; we remembered how to Grow.
We gave them a chance. There was a group, an assembly of Furless specifically responsible for keeping us hidden, oppressed. We reached out to them, offered them the chance for redemption, for peace. They didn't deserve it yet still we offered it; as the Moon coexists with the Sun so we tried to do with the Furless. They did the only thing they seem to know how to do: they responded with violence.
As they had done to us, we did in kind. It was the Sunrise Construct ended the age of night; it was the Sunset Construct that returned it. Within a night of its activation, the Sunset Construct had wiped out all but one out of every hundred Furless on the planet.
We knew their lack of inherited memory would no longer be sufficient to allow us total control. Thus we again returned their gift to them, in the form of the Memory Plague.
I don't know it's true name, or how it works. The last thing we used it for was to erase the details of its existence from our collective memory, so it could never be used against us again. Whatever it was, we used it to disable the Furless' higher brain functions, to reduce them to what we had once been.
Something didn't quite work, however. A tiny group, less than five-thousand in total, was immune to the weapons. They survived the Sunset Construct and were unaffected by the Memory Plague; we think they had developed some defense against them prior to their activation. These "survivors" live on with the designation SCP-001-F, and they are the single greatest threat to our kind. They continue to produce their perverse technology, and employ it against us to great effect.
The strangest part, however, is their behavior. While SCP-001-F clearly wish to resume dominance, it doesn't seem to be their primary goal. A few nights after we activated the Sunset Construct and Memory Plague, a package was discovered addressed to "Moonkin Leadership."
The package contained thousands of pieces of paper, a material made of dead trees that the Furless used to record their written language. The first piece contained a brief note, detailed below. The pages beneath that note are still being translated, however each corresponds to an anomalous object or phenomenon. It is unclear whether the Furless created or simply documented these anomalies. It is for this reason the Furless are designated SCP-001.
we do not hate you. we do not [allow/forgive] you.
containment is now your [task/responsibility/curse].
read and translate and learn.
do not [disappoint/sadden] us.
secure. contain. protect.
Item #: SCP-XXXX
Object Class: Safe
Special Containment Procedures: The two entrances to SCP-XXXX have been sealed, each equipped with a vault door to allow personnel in and out for testing purposes. Both entrances are to be guarded by Foundation agents dressed as construction workers. All lines leading to or near SCP-XXXX have been rerouted; due to its passive nature and remote location, no further isolation is needed at this time. Any individual who successfully exits SCP-XXXX is to be detained and debriefed.
Description: SCP-XXXX-1 is a train tunnel passing through [REDACTED] in the Rocky Mountains. The tunnel is 2.1 kilometers long, and curves gently for its length. The construction style suggests it was built in the late 1800's. The line running through the tunnel connects to rail owned by [REDACTED], though no records exist of its construction or operation.
The anomolous properties of SCP-XXX-1 manifest when a single individual, hereby known as the subject, enters SCP-XXXX-1 alone. Because of the curve of the tunnel, after traveling approximately 0.6 km into it the entrance can no longer been seen. It is at or after this point that the effect triggers. So long as more than one person is standing somewhere along the tunnel, no anomolous properties are observed.
When SCP-XXXX-1 triggers, the subject is transported by unknown means to a seperate reality, hereby known as SCP-XXXX-2. The nature of this reality is unclear; though it is Earth-like, its climate, biome, and construction seem to vary from subject to subject. The change is not immediately apparent to whomever triggerd it; the beginning of SCP-XXXX-2 is identical to SCP-XXXX-1. It is only upon exiting the tunnel that the subject begins to observe differences.
Though they do vary, there are a number of consistencies between each reported instance of SCP-XXXX-2:
- No signals from the normal world can reach SCP-XXXX-2, and vice versa. Cell phones, GPS, and radios recieve no signal.
- An "exit" exists, and is identical to the entrance of SCP-XXXX-1; a rail tunnel leading through a mountain.
- The rail line leading from the tunnel continues, unbroken. While it may, in places, be obstructed by collapsed objects, it will continue to the exit.
- The subject is the only living human in any given instance of SCP-XXXX-2
Any individual who successfully reaches the "exit" in the alternate reality will appear again in our world, at the entrance to SCP-XXXX-1 opposite the one they initially walked through. Though often injuries and psychological changes are observed in those who successfully exit SCP-XXXX-2, these seem to be directly caused by their experiences within it, and do not appear to be anomolous in any way.
I like people. They pet me and feed me and play with me. They aren't as good at it as Dad, though. I like it when Dad scratches my ears.
We arrived in a new town today, me and dad. I like new towns, they're full of so many people. Dad says he's hopeful about this town. He said this town will have ailments he can fix. He says this town probably doesn't have many doctors come through, because it's in the Middle of Nowhere. He says that about a lot of towns. I don't understand how Nowhere can have so many middles, but Dad says it does so it must be true. I wish I could ask him how Nowhere has so many Middles.
Dad is nervous. I don't think Dad knows he's nervous, but he is; he smells like nervous. It's been a long time since someone gave dad any green paper. I don't know why it's so important, but it makes dad nervous when he doesn't get any. I hope this town gives Dad green paper. When Dad gets green paper he scratches my ears a lot. I like it when Dad scratches my ears.
I don't like people. They make Dad sad.
Dad went to see an old person who was dying. I don't think the old person knew he was dying, but he smelled like he was dying. Even though Dad doesn't smell as good as I do, he could tell the old person was dying too. Dad told the old person the could help him. The person smiled and asked if Dad was a priest. I don't know what a priest is, but apparently it isn't what Dad is, cause he said no. Then the old man yelled a bunch of words I don't know and slammed the door. He didn't give Dad any green paper. Dad smelled sad.
After that Dad went to another house. Then another house. Then another. Every place slammed the door. Dad kept going. He kept trying to help people, but nobody wanted to give him green paper. A lot of them smelled sick. Dad is good at helping sick people. I don't know why they keep slamming the doors. I don't like when people slam the doors. it's too loud. Dad scratched my ears after one of the houses. I like it when Dad scratches my ears.
Dad smells different now; he smells scared. He shouldn't be scared, I protect Dad. Sometimes scary things come near, and I always yell at them until they leave. When I do this, Dad tells me I'm "Good Guard Dog". I'm going to pay extra attention tonight for scary things so Dad won't be scared.
Something came to our room last night at the "inn" (which I think is the place where we slept). It was a scary thing at first, so I yelled at it. Dad said I was a Good Guard Dog and scratched my ears, but told me to be quiet. I like it when Dad scratches my ears. Then he let the scary thing in and it turned into a nice person. I like nice people.
The nice person said her son was sick. She smelled scared and sad. Dad grabbed his bag and we went to the nice person's house. There was a young person at the house, lying in bed. He smelled like pee and sweat and dying. I could tell he was really hot, and his skin was a weird color. Dad tried to fix him for a while, and kept smelling sadder and sadder. Eventually her turned to the nice person and said a bunch of words I didn't understand, like "Scarlet", "Irreperable", and "Fatal". The nice person started crying. My Dad smelled really sad and left. The nice person came out and handed Dad some green paper. This made me really happy until Dad shook his head and walked away without taking it. This made me really confused, but Dad smelled super sad so I tried petting him like he pets me when I'm sad. Dad smiled and scratched my ears, but kept smelling sad. I like it when Dad scratches my ears.
There are a lot of scary things outside. I keep yelling at them but they won't go away. Dad smells really scared. He shouldn't, I'll make them go away, I just need to yell louder.
They still won't go away. They keep yelling from outside. I keep hearing words like "Witch" and "Devil" and "Murderer". I don't know what they mean but they make me scared. I'm not yelling loud enough.
I hear more scary sounds. They're inside now. I hear them coming up the stairs. I keep yelling. My throat hurts really bad but they are scary and need to go away so I can protect Dad because I am a Good Guard Dog so I keep yelling. Dad smells sad and scared and starts scratching my ears. I like it when Dad scratches my ears.
One of the scary things, which has turned into a scary person, yells something. Dad says something back, but I don't know what because I'm scared and Dad smells scared and the person smells angry and I don't know what to do so I keep yelling. The man is holding something, it looks like two pieces of wood nailed together in the middle.
The man suddenly swings the wood thing and hits Dad with it. I realize that yelling isn't working anymore so instead I bite the scary person with the wood. Dad told me never to bite but I think it's okay because he was hurting Dad and nobody is allowed to hurt Dad. The man yells something I don't understand about "Demon" and "Familiar" and then I hear a really loud noise, the loudest noise I've ever heard.
Suddenly I'm not biting the man anymore. I want to keep biting and yelling but when I try to yell I hurt and I don't know why and Dad is crying and my stomach hurts and there's red everywhere and I can't standup and I'm scared but I have to keep biting and yelling because they want to hurt Dad and they can't…
I hate people. They hurt me and Dad.
I'm awake. I turn and see something lying on the ground. It looks like me, but it's covered in and red not moving. I feel small. I don't see Dad. I need to find Dad.
I try to nudge the door open, but the door dissapears and I'm outside. I smell around and find Dad's smell. I follow it. I need to find Dad.
I hear a bunch of scary noises. This time I don't yell. I follow the noises and I find Dad and all the scary noises coming from scary people. Dad has a leash around his neck and is hanging from a tree. Dad is shaking a lot and smells scared and sad and like dying. I don't understand what's going on but I know they're trying to hurt Dad and I am a Good Guard Dog and I will protect him and make the scary things go away.
This time I don't yell. Yelling doesn't work. This time I bite. I bite one person, and look at Dad but he doesn't tell me to stop, he just keeps shaking so I keep biting. I hear more really loud noises from before but I don't care I keep biting. The closer Dad gets the bigger I get so I keep biting and start scratching and making all the scary people go away.
Now there aren't any more scary people, just me and Dad. Dad is still hanging up in the tree and still smells scared and sad and like dying. I want to get him down but I'm so big now and I don't want to hurt Dad and it seems like no scary things can get to him up in the tree. I'm here to protect Dad from scary things and dying because I am Loyal and I am a Good Guard Dog.
I hope Dad gets down soon so he can scratch my ears. I like it when Dad scratches my ears.
Note [everything in this part won't be included in the actual submittal]: This is meant as the origin story of SCP-1111. The basic tale is that a traveling doctor comes to a small, deeply religious town in the early 1900's with his dog (in the actual legend it was a salesman, not a doctor, but I think a Doctor makes more sense in the concept of what is to come). He is turned away by nearly everyone, who fear any healing that doesn't come from the church. Eventually, in the middle of the night, a young mother comes to him an secret to ask him to heal her son, who is dying of Scarlet Fever. The man examines the child, and tells the mother that there is nothing he can do, the child is too far gone and probably won't live to see morning. He apologizes and leaves. The next morning, the child dies just as the Doctor predicted. The wife accidentally mentions that she had gone to the doctor to her husband, who determines that it mustve been a curse cast by the doctor that killed the boy. He leads a lynch mob to the inn where the doctor is staying. They break into his room and are attacked by his dog. After a brief struggle, the dog is shot in the stomach and dies. Soon after, however, the dog's spirit (or something) comes to life as SCP-1111 and finds the doctor and mob immediately after the doctor was lynched. The dog attacks and kills pretty much everyone in town.
Item #: SCP-001
Object Class: Eclipse
Special Containment Procedures: A colony of SCP-001 is to be maintained at Arboretum Alpha Swallow. The population of the colony should be kept between 800 and 1000 instances of SCP-001. Newborns' intelligence are to be evaluated to ensure no instances of SCP-001-F become established within the colony.
In the event that an instance of SCP-001-1 or SCP-001-F is found within the colony, all adult instances of SCP-001 are to be terminated immediately. Researcher intervention following this event is permitted to ensure adolescent SCP-001 survive to maturity.
Mobile Task Force Gar Sigma "Overcast Shepherds" are tasked with locating and terminating uncontained instances of SCP-001, with special focus on instances of SCP-001-F. Any non-Foundation individuals who come in contact with SCP-001 are to be issued Spore-Class amnesiacs. Non-foundation individuals who come in contact with SCP-001-F are to be issued family-wide Plague-class amnesiacs.
All instances of SCP-001-1 recovered are to be analyzed and stored in Garden Delta Wasp.
Description: SCP-001 is a diurnal, omnivorous primate. Adults range in size from 1.5 - 2 m in height, and weigh between 45 - 100 kg. Creatures of the species are mostly bald, with hair covering their heads, underarms, legs, and genitals. Males of the species tend to be larger than females, and often posses additional hair on their chest, face, and back. Instances of SCP-001 possess extremely poor vision, but are able to see clearly in excessively bright conditions. Their intelligence is on par with that of the common chimpanzee.
SCP-001-1 is the classification given to a wide variety of anomalous implements often found in the possession of SCP-001. The implements vary wildly in size, appearance, and application; some are small and appear to be used as tools or weapons, while others are much larger and seem to be transporters. Despite the variance in appearance and use, all seem to possess several common traits:
- They are made up of a combination of pure metals and anomalous chitin of indeterminate composition.
- Their design suggests an anomalous Growth-path never seen before.
- They appear able to operate without any tangible nourishment.
- They are unable to heal themselves.
The nature of the relationship between SCP-001 and SCP-001-1 is unknown; while SCP-001 are in many cases able to operate instances of SCP-001-1, SCP-001 do not possess the intelligence necessary to design or Grow such devices. Attempts to extract DNA from instances of SCP-001-1 have thus far proven impossible; it appears that the instances are killed immediately after Growth and their DNA somehow removed/destroyed.
SCP-001-F is the designation given to a subspecies of SCP-001 which appears to be slightly more intelligent than the average members. These instances appear to be something of a "leader" class, and are more often seen in possession of instances of SCP-001-1 than their less intelligent brethren. See Document Scarlet Leaf Zeta for further information on SCP-001-F (Ascension Level Clearance required).
== ASCENSION LEVEL CLEARANCE REQUIRED ==
Document Scarlet Leaf Zeta: Missive from Esteemed Full Moon Kirun
You've probably heard the rumors before now. Everyone without the clearance level to know better loves to spread it around. "Did you hear the Furless are an SCP?"
Yes. Furless are SCP-001.
I'm sure you've snickered. Don't worry, contrary to rumor we don't actually punish personnel for finding something humorous. The truth is, however, that the Furless are much, much greater a threat than you realize, both to this Foundation and to our species.
You are of course familiar with the Great Gap, when our inherited memory failed us. An entire generation of Moonkin memories lost. Of course you've wondered what happened during that time. The public has been lead to believe that this Gap lasted one generation, around 110 years. The truth is, the Gap was longer, much longer: it was on the order of 15,000 years.
"That's impossible!" you shout. Of course it isn't; we have the resources at our disposal to create and sustain the lie. Why though? What truly was the Great Gap? What happened during those 15,000 years of history now lost to our species?
SCP-001 happened.
The Furless weren't always the mindless animals they are now. They used to have intelligence on-par with that of we Moonkin. In fact, in many ways they were much smarter than us: they were capable of thinking and making decisions very quickly, and could learn at an exceptionally fast rate. They would have been mentally superior to Moonkin had it not been for one handicap: inherited memory. They didn't have it.
That's right, as unbelievable as it is, each Furless was (and is) born without any memories from their parents. If one wants to learn its parents' skills, it must be taught. Every single time. Every single child. Because of this, their technological progress was much slower than the Moonkin's. While we unlocked the secrets of DNA and began Growth, they were still stuck using inorganic tools like rocks and fire.
As Moonkin evolved and expanded, we began to encroach on SCP-001 habitats. Their food supplies became absorbed into our cities, and their numbers began to dwindle as our cities Grew. The corruption waves spawned by the Lotus Engines of the Fourth Waxing War devastated their habitats further.
Before long, we realized the damage we had done to our siblings under the sun; the Furless were on the verge of extinction. This led us to make the single greatest mistake in Moonkin history: we tried to help them. We taught them to use our technology, the secrets to Growth, hoping to deliver to them some level of self-sufficiency. As we interacted with them, we learned of their incredible drive and ingenuity; they learned quickly, despite their handicap.
Most acted grateful. Within a few years their numbers began to stabilize, then increase. Within 20 years their numbers had doubled; over the next 10 years, they doubled again. They began to expand beyond their habitats; not even our cities could Grow so quickly. Before long it was they who were encroaching on our habitats. Minor conflicts erupted here and there, but their leaders and ours were always able to find peaceful solutions.
We thought nothing of it when they began to inquire about the Lotus Engines; was it not natural for them to be curious about the weapons that nearly wiped them out? Should we not share the stories of our mistakes, so that they could avoid them?
We still don't know how they got their hands on a Sunrise Construct. They may have stolen it, they may have figured out how to Grow it themselves. I guess it doesn't matter.
They wiped out nineteen-twentieths of Moonkin in the first day, while we slept.
The worst part is that the Sunrise Construct wasn't the worst part.
The Furless knew that, given time, we would recover from such a crushing blow. They couldn't hope to compete in a war when every soldier of theirs had to be individually trained from scratch. They thus decided to employ a weapon much more devastating than the Sunrise Construct. Though its original name was lost, we have taken to calling it the Memory Plague. The weapon had one simple function: it disabled our inherited memory.
I don't think either side fully realized at the time was just how reliant our kind is on that memory; all of our higher brain functions, our critical thinking and understanding of genetics, all of it comes from inherited memory. Without that, we were reduced to, well, where the Furless are now. Overday we became near-mindless apes, capable of little more than feeding ourselves and fucking.
As the Moonkin waned, so the Furless waxed. They began developing their own technology, a perverse nightmare of unliving metal and dead trees. They manufactured, somehow creating without Growing. Despite the perversion of this practice, it enabled the Furless to expand beyond the limits of what even we had achieved. They built cities the size of nations, weapons which rivaled our own Lotus Engines. All this while the few feral survivors of our kind hid in the shadows, becoming the legend the Furless had once been to us.
Finally, after 14,000 years of obscurity and retardation, something changed: our memories started to return. Slowly at first, oh so slowly, we crept out of the pit of ignorance into a brilliant night of understanding. We remembered who we were, what we were capable of; we remembered how to Grow.
We gave them a chance. There was a group, an assembly of Furless specifically responsible for keeping us hidden, oppressed. We reached out to them, offered them the chance for redemption, for peace. They didn't deserve it yet still we offered it; as the Moon coexists with the Sun so we tried to do with the Furless. They did the only thing they seem to know how to do: they responded with violence.
As they had done to us, we did in kind. It was the Sunrise Construct ended the age of night; it was the Sunset Construct that returned it. Within a night of its activation, the Sunset Construct had wiped out all but one out of every hundred Furless on the planet.
We knew their lack of inherited memory would no longer be sufficient to allow us total control. Thus we again returned their gift to them, in the form of the Memory Plague.
I don't know it's true name, or how it works. The last thing we used it for was to erase its very existence from our collective memory, so it could never be used against us again. Whatever it was, we used it to disable the Furless' higher brain functions, to reduce them to what we had once been.
Something didn't quite work, however. A tiny group, less than five-thousand in total, was immune to the weapons. They survived the Sunset Construct and were unaffected by the Memory Plague; we think they had developed some defense against them prior to their activation. These "survivors" live on with the designation SCP-001-F, and they are the single greatest threat to our kind. They continue to produce their perverse technology, and employ it against us to great effect.
The strangest part, however, is their behavior. While they clearly wish to resume dominance, it doesn't seem to be their primary goal. A few nights after we activated the Sunset Construct and Memory Plague, we received a package from them. It contained thousands of pieces of a material they call paper, something made from dead trees. The paper was covered in their written language. At the very top of the package was a brief message, addressed to "Moonkin Leadership".
we do not hate you. we do not [allow/forgive] you.
containment is now your [task/responsibility/curse].
read and [translate/understand] and learn.
do not [disappoint/sadden] us.
secure. contain. protect.