SCP: Site-05

SCP-173 (The Sculpture)


d6


Pay Attention: For every personnel assigned to it, apply a -1 penalty to its rolls.

Don't Blink: Prior to containment, roll Volatility. This many assigned personnel die.

Breach: Any personnel assigned to it die. Roll Volatility; this many on-site personnel die.


The reddish brown substance on the floor is a combination of feces and blood.

SCP-106 (The Old Man)


d4


Patience: Gain a +1 token.

Breach: Roll Volatility. Remove this many on-site personnel. Remove all +1 tokens.


When attacking, SCP-106 will attempt to incapacitate prey by damaging major organs, muscle groups, or tendons, then pull disabled prey into its pocket dimension.

SCP-3199 (Humans, Refuted)


d4


On the Prowl: Gain a +1 token.

Breach: Roll Volatility. This many on-site personnel die.


…and the wonderful vursatilli vessa versatility of (INFERIOR) human DNA will give birth to a new era.

SCP-008 (Zombie Plague)


Object Class: Euclid Inscrutability: 26 Volatility: 10

Neutralizing fully-infected subjects requires significant cranial trauma.


At the start of the round, all infected corpses become instances.

For every infected entity, increase Volatility by +2. For every instance, 1 on-site personnel must make a Combat Check (DC: 16); if they succeed, the instance is destroyed. If they fail, they are infected.

At the end of the round, all infected entities expire.


Breach: 1 on-site personnel is infected.